import { Pattern, clamp } from '@strudel/core';
import { getDrawContext, getTheme } from '@strudel/draw';
import { analysers, getAnalyzerData } from 'superdough';
/**
* Renders a spectrum analyzer for the incoming audio signal.
* @name spectrum
* @param {object} config optional config with options:
* @param {integer} thickness line thickness in px (default 3)
* @param {integer} speed scroll speed (default 1)
* @param {integer} min min db (default -80)
* @param {integer} max max db (default 0)
* @example
* n("<0 4 <2 3> 1>*3")
* .off(1/8, add(n(5)))
* .off(1/5, add(n(7)))
* .scale("d3:minor:pentatonic")
* .s('sine')
* .dec(.3).room(.5)
* ._spectrum()
*/
let latestColor = {};
Pattern.prototype.spectrum = function (config = {}) {
let id = config.id ?? 1;
return this.analyze(id).draw(
(haps) => {
config.color = haps[0]?.value?.color || latestColor[id] || getTheme().foreground;
latestColor[id] = config.color;
drawSpectrum(analysers[id], config);
},
{ id },
);
};
Pattern.prototype.scope = Pattern.prototype.tscope;
const lastFrames = new Map();
function drawSpectrum(
analyser,
{ thickness = 3, speed = 1, min = -80, max = 0, ctx = getDrawContext(), id = 1, color } = {},
) {
ctx.lineWidth = thickness;
ctx.strokeStyle = color;
if (!analyser) {
// if analyser is undefined, draw straight line
// it may be undefined when no sound has been played yet
return;
}
const scrollSize = speed;
const dataArray = getAnalyzerData('frequency', id);
const canvas = ctx.canvas;
ctx.fillStyle = color;
const bufferSize = analyser.frequencyBinCount;
let imageData = lastFrames.get(id) || ctx.getImageData(0, 0, canvas.width, canvas.height);
lastFrames.set(id, imageData);
ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
ctx.putImageData(imageData, -scrollSize, 0);
let q = canvas.width - speed;
for (let i = 0; i < bufferSize; i++) {
const normalized = clamp((dataArray[i] - min) / (max - min), 0, 1);
ctx.globalAlpha = normalized;
const next = (Math.log(i + 1) / Math.log(bufferSize)) * canvas.height;
const size = 2; //next - pos;
ctx.fillRect(q, canvas.height - next, scrollSize, size);
}
lastFrames.set(id, ctx.getImageData(0, 0, canvas.width, canvas.height));
}