// eslint-disable-next-line no-undef
// TODO: swap below line with above one when firefox supports esm imports in service workers
// see https://developer.mozilla.org/en-US/docs/Web/API/ServiceWorker?retiredLocale=de#browser_compatibility
// import createClock from './zyklus.mjs';
function getTime() {
const seconds = performance.now() * 0.001;
return seconds;
// return Math.round(seconds * precision) / precision;
}
let num_cycles_at_cps_change = 0;
let num_ticks_since_cps_change = 0;
let num_seconds_at_cps_change = 0;
let cps = 0.5;
// {id: {started: boolean}}
const clients = new Map();
const duration = 0.1;
const channel = new BroadcastChannel('strudeltick');
const sendMessage = (type, payload) => {
channel.postMessage({ type, payload });
};
const sendTick = (phase, duration, tick, time) => {
const num_seconds_since_cps_change = num_ticks_since_cps_change * duration;
const tickdeadline = phase - time;
const lastTick = time + tickdeadline;
const num_cycles_since_cps_change = num_seconds_since_cps_change * cps;
const begin = num_cycles_at_cps_change + num_cycles_since_cps_change;
const secondsSinceLastTick = time - lastTick - duration;
const eventLength = duration * cps;
const end = begin + eventLength;
const cycle = begin + secondsSinceLastTick * cps;
sendMessage('tick', {
begin,
end,
cps,
time,
cycle,
});
num_ticks_since_cps_change++;
};
//create clock method from zyklus
const clock = createClock(getTime, sendTick, duration);
let started = false;
const startClock = (id) => {
clients.set(id, { started: true });
if (started) {
return;
}
clock.start();
started = true;
};
const stopClock = async (id) => {
clients.set(id, { started: false });
const otherClientStarted = Array.from(clients.values()).some((c) => c.started);
//dont stop the clock if other instances are running...
if (!started || otherClientStarted) {
return;
}
clock.stop();
setCycle(0);
started = false;
};
const setCycle = (cycle) => {
num_ticks_since_cps_change = 0;
num_cycles_at_cps_change = cycle;
};
const processMessage = (message) => {
const { type, payload } = message;
switch (type) {
case 'cpschange': {
if (payload.cps !== cps) {
const num_seconds_since_cps_change = num_ticks_since_cps_change * duration;
num_cycles_at_cps_change = num_cycles_at_cps_change + num_seconds_since_cps_change * cps;
num_seconds_at_cps_change = num_seconds_at_cps_change + num_seconds_since_cps_change;
cps = payload.cps;
num_ticks_since_cps_change = 0;
}
break;
}
case 'setcycle': {
setCycle(payload.cycle);
break;
}
case 'toggle': {
if (payload.started) {
startClock(message.id);
} else {
stopClock(message.id);
}
break;
}
}
};
self.onconnect = function (e) {
// the incoming port
const port = e.ports[0];
port.addEventListener('message', function (e) {
processMessage(e.data);
});
port.start(); // Required when using addEventListener. Otherwise called implicitly by onmessage setter.
};
// used to consistently schedule events, for use in a service worker - see <https://codeberg.org/uzu/strudel/src/branch/main/packages/core/clockworker.mjs>
function createClock(
getTime,
callback, // called slightly before each cycle
duration = 0.05, // duration of each cycle
interval = 0.1, // interval between callbacks
overlap = 0.1, // overlap between callbacks
) {
let tick = 0; // counts callbacks
let phase = 0; // next callback time
let precision = 10 ** 4; // used to round phase
let minLatency = 0.01;
const setDuration = (setter) => (duration = setter(duration));
overlap = overlap || interval / 2;
const onTick = () => {
const t = getTime();
const lookahead = t + interval + overlap; // the time window for this tick
if (phase === 0) {
phase = t + minLatency;
}
// callback as long as we're inside the lookahead
while (phase < lookahead) {
phase = Math.round(phase * precision) / precision;
phase >= t && callback(phase, duration, tick, t);
phase < t && console.log('TOO LATE', phase); // what if latency is added from outside?
phase += duration; // increment phase by duration
tick++;
}
};
let intervalID;
const start = () => {
clear(); // just in case start was called more than once
onTick();
intervalID = setInterval(onTick, interval * 1000);
};
const clear = () => intervalID !== undefined && clearInterval(intervalID);
const pause = () => clear();
const stop = () => {
tick = 0;
phase = 0;
clear();
};
const getPhase = () => phase;
// setCallback
return { setDuration, start, stop, pause, duration, interval, getPhase, minLatency };
}